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Intimidating Presence is a passive ability that will not help you in battle but will be very helpful in dialogues.You can use your severe appearance in order to fear people.(Which becomes a bonus if the monster is smaller.) If your check beats a DC specific to that creature (supposedly 10 HD Wisdom modifier.), the creature is intimidated and displays an orange skill icon.A successful use of the intimidate skill sets your threat with a monster equal to the highest threat opponent, plus a small buffer based on your size-modified intimidate skill.These effects are applied as a buff to the character and are called Intimidating Presence and Intimidating Presence (Shield), respectively.Note that some rare monsters do not follow the normal threat mechanics.For example there may be situations when NPC will ask you to accomplish a task before he will give you information.
Conversely, you take a -4 penalty on your Intimidate check for every size category that you are smaller than your target. Personally I think the spirit of D&D intimidate was translated quite well into the game.A character immune to fear can’t be intimidated, nor can nonintelligent creatures. If you have the Persuasive feat, you get a 2 bonus on Intimidate checks. Class Skill for Barbarian, Druid, Fighter, Paladin, Rogue Check You can change another’s behavior with a successful check.Your Intimidate check is opposed by the target’s modified level check (1d20 character level or Hit Dice target’s Wisdom bonus [if any] target’s modifiers on saves against fear).